#!/usr/bin/env python import numpy as np import gudhi # Coordinates of the points points=np.array([[0,0,0],[1,0,0],[0,1,0],[0,0,1],[1,1,1],[1,1,0],[0,1,1]]) # Build the simplicial complex with a tetrahedon, an edge and an isolated vertex cplx=gudhi.SimplexTree() cplx.insert([1,2,3,5]) cplx.insert([4,6]) cplx.insert([0]) # List of triangles (point indices) triangles = np.array([s[0] for s in cplx.get_skeleton(2) if len(s[0])==3]) # List of edges (point coordinates) edges = [] for s in cplx.get_skeleton(1): e = s[0] if len(e) == 2: edges.append(points[[e[0],e[1]]]) ## With plotly import plotly.graph_objects as go # Plot triangles f2 = go.Mesh3d( x=points[:,0], y=points[:,1], z=points[:,2], i = triangles[:,0], j = triangles[:,1], k = triangles[:,2], ) # Plot points f0 = go.Scatter3d(x=points[:,0], y=points[:,1], z=points[:,2], mode="markers") data = [f2, f0] # Plot edges for pts in edges: seg = go.Scatter3d(x=pts[:,0],y=pts[:,1],z=pts[:,2],mode="lines",line=dict(color='green')) data.append(seg) fig = go.Figure(data=data,layout=dict(showlegend=False)) # By default plotly would give each edge its own color and legend, that's too much fig.show() ## With matplotlib from mpl_toolkits.mplot3d import Axes3D from mpl_toolkits.mplot3d.art3d import Line3DCollection import matplotlib.pyplot as plt fig = plt.figure() ax = fig.gca(projection='3d') # Plot triangles ax.plot_trisurf(points[:,0], points[:,1], points[:,2], triangles=triangles) # Plot points ax.scatter3D(points[:,0], points[:,1], points[:,2]) # Plot edges ax.add_collection3d(Line3DCollection(segments=edges)) plt.show() ## With mayavi from mayavi import mlab # Plot triangles mlab.triangular_mesh(points[:,0], points[:,1], points[:,2], triangles); # Plot points mlab.points3d(points[:,0], points[:,1], points[:,2]) # Plot edges for pts in edges: mlab.plot3d(pts[:,0],pts[:,1],pts[:,2],tube_radius=None) mlab.show()